.. _EE Game Classes (x86): ================================= EE Game Classes (x86) ================================= .. toctree:: :maxdepth: 1 C2DArray/index CAIAction/index CAICondition/index CAIGroup/index CAIIdList/index CAIObjectType/index CAIResponse/index CAIScript/index CAIScriptFile/index CAITrigger/index CAIUtil/index CBaldurChitin/index CBaldurEngine/index CBaldurMessage/index CBaldurProjector/index CBounceList/index CCacheStatus/index CChatBuffer/index CChitin/index CColorEffects/index CContingency/index CDerivedStats/index CDungeonMaster/index CFile/index CFileException/index CFileFind/index CFileView/index CGameAIBase/index CGameAnimation/index CGameAnimationType/index CGameAreaNotes/index CGameChunk/index CGameContainer/index CGameDialogEntry/index CGameDialogReply/index CGameDialogSprite/index CGameDoor/index CGameEffect/index CGameEffectEffect/index CGameFireball3d/index CGameJournal/index CGameObject/index CGameObjectArray/index CGamePermission/index CGameSave/index CGameSound/index CGameSpawning/index CGameSprite/index CGameSpriteEquipment/index CGameSpriteLastUpdate/index CGameStatic/index CGameStatsSprite/index CGameText/index CGameTiledObject/index CGameTrigger/index CIcon/index CImmunitiesAIType/index CImmunitiesEffect/index CImmunitiesItemEquipList/index CImmunitiesItemTypeEquipList/index CImmunitiesProjectile/index CImmunitiesSchoolAndSecondary/index CImmunitiesSchoolAndSecondaryDecrementing/index CImmunitiesSpellLevel/index CImmunitiesSpellLevelDecrementing/index CImmunitiesSpellList/index CImmunitiesWeapon/index CImportGame/index CInfButtonArray/index CInfCursor/index CInfGame/index CInfinity/index CInfTileSet/index CItem/index CLUAConsole/index CMachineStates/index CMapStringToString/index CMarker/index CMemINI/index CMessage/index CMessageHandler/index CMessageMessage/index CMoveList/index CMultiplayerSettings/index CNetwork/index CObjectMarker/index CObList/index CParticle/index CPathSearch/index CPersistantEffect/index CPlex/index CProjectile/index CPtrList/index CRect/index CResRef/index CRuleTables/index CScreenAI/index CScreenChapter/index CScreenCharacter/index CScreenConnection/index CScreenCreateChar/index CScreenCreateParty/index CScreenDLC/index CScreenInventory/index CScreenJournal/index CScreenLoad/index CScreenMap/index CScreenMovies/index CScreenMultiPlayer/index CScreenOptions/index CScreenPriestSpell/index CScreenSave/index CScreenStart/index CScreenStore/index CScreenWizSpell/index CScreenWorld/index CScreenWorldMap/index CScriptCache/index CSearchBitmap/index CSequenceSoundList/index CSound/index CSoundChannel/index CSoundExtensionFile/index CSoundImp/index CSoundMixer/index CSpawn/index CSpawnFile/index CSpawnList/index CSpawnPoint/index CSpawnVar/index CSpell/index CStore/index CString/index CStringList/index CTiledObject/index CTime/index CTimerWorld/index CTlkFileOverride/index CTlkTable/index CVariableHash/index CVEFVidCell/index CVEFVidCellBase/index CVEFVidCellFile/index CVidBitmap/index CVidCell/index CVidDrawable/index CVideo/index CVidFont/index CVidImage/index CVidMode/index CVidMosaic/index CVidPalette/index CVidPng/index CVidPoly/index CVidTile/index CVisibilityMap/index CVisualEffect/index CVoice/index CWarp/index CWeather/index CWorldMap/index .. CGameEffect .. CMapStringToString .. tolua .. note:: The functions (class methods) and their definitions listed here have been extracted primarily from debug symbol information located in .pdb files and from debugging the EE game executables - using IDA, x64dbg, llvm-pdbutil and other tools. As the primary source of this information is ``Baldur.pdb`` from **Baldur's Gate II: Throne of Bhall Enhanced Edition**, please note that some of the information presented may be incorrect when compared to other Enhanced Edition games. .. note:: Class method symbols are output using `llvm-pdbutil `_ with: ``llvm-pdbutil pretty -module-syms -sym-types=funcs -symbol-order=name baldur.pdb > modsyms.txt``